Molten Slickster Farm

Of the 3 types of Slickster, Molten Slickster is the most useful. It absorbs carbon dioxide, releasing petroleum (50% of mass).

Lots of carbon dioxide can be obtained using this scheme. It can also be collected from the bottom of your base or from geysers, generators. For such an application, the circuit can be substantially trimmed in height, at the expense of reducing the size of the Stable.

This farm has been used in this article.

General view


The scheme consists of: Open farm (room on the left), Stable (room above and on the

Thermal insulation
The thermal insulation of the circuit (in addition to the perimeter insulated tiles), is provided by two airlocks:


 * 1) Between the atmosuits and the door;
 * 2) In the left side of the circuit, connecting the open farm to the entire base.

They should have a vacuum or a small amount of carbon dioxide in them. The fluid in them (100g) is crude oil/petroleum, etc.

The petroleum will be at the same temperature (103°C) as the carbon dioxide. Any temperature of petroleum will go into the rocket. For the polymer press it will need to be cooled. The cooling examples from this article will also work for petroleum, especially since it does not need to be cooled to 25°C.

The materials in the scheme are the most common - copper/gold. Perimeter tiles are better made of ceramic.

Automatics
The Liquid tepidizer cannot operate above 85°C, so here it is switched on by a timer for 1.3 seconds and off by 0.5 seconds. In this mode, it can heat the liquid to 125°C (gold) or 175°C (steel). The temperature sensor is <98°C, which, given the inertia, would give a room temperature of about 103°C.

The door between the stable and the open farm is controlled by automation, letting a group of slickster to the grooming station, opening:


 * 2 times a day by 2 cycle sensor - their activity times are 0 and 50%, period 1% for both;
 * right after a duplicant leaves - signal counter = 2, extended mode.

The door closes after 15sec (set by buffer), after each such event. As the population of slickster grows, the opening time can be reduced, so that too many animals can't pass into the law.

Hydrosensor at your discretion (I have >20kg).

Shipping
The upper one is everything except the eggs of the molten slickster, the lower one - everything.

Removed eggs can be drowned, as in Puft's Farm, you can send to the egg cracker. The longhair slickster ones can be filtered out and left to walk around the base, for decoration's sake (if you don't regret the 50gr/sec oxygen).

The electrics/pipes are elementary.

Blueprint
Slickster